Drops timed explosive projectiles in a ring that explode for large area damage.
- Damage: 55/100/145/190/235
- Cooldown: 7s/6s/6s/5s/5s
- Projectiles: 3/3/4/4/5
- Area Size: 300/350/350/400/400
Modifiers
Damage
Ability Haste
Area Size
Projectile Count
Fires explosives that bounce between enemies.
- Damage: 45/50/55/60/65
- Cooldown: 6s/5s/4s/3s/2s
- Bounces: 3/4/4/5/5
Modifiers
Damage
Ability Haste
Area Size
Fires a cone of projectiles with bonus crit chance in a random direction. Projectiles pierce on crit.
- Damage: 90/115/140/165/190
- Cooldown: 2.50s/2.25s/2.25s/2s/2s
- Crit Chance: 10%/20%/20%/30%/30%
- Projectiles: 3/3/4/4/5
Modifiers
Damage
Ability Haste
Crit Chance
Projectile Count
Fires returning projectiles at the closest enemy.
- Damage: 50/60/70/80/90
- Cooldown: 6s/5s/5s/4s/4s
- Projectiles: 1/2/3/4/5
Modifiers
Damage
Ability Haste
Crit Chance
Projectile Count
Fires orbital strikes with bonus crit chance at random enemies, dealing high damage in a small area.
- Damage: 120/140/160/180/200
- Cooldown: 7s/7s/6s/6s/5s
- Crit Chance: 10%/10%/20%/20%/30%
- Number of Targets: 2/3/3/4/4
Modifiers
Damage
Ability Haste
Area Size
Crit Chance
Orbiting projectiles damage and knock back enemies.
- Damage: 50/50/55/55/60
- Projectiles: 2/3/4/5/6
- Duration: 7s/8s/8s/9s/9s
Modifiers
Damage
Ability Haste
Area Size
Projectile Count
Duration
Fires piercing projectiles that bounce off walls.
- Damage: 35/50/65/80/95
- Cooldown: 3s/3s/2.25s/2.25s/1.50s
- Projectiles: 4/5/5/6/6
Modifiers
Damage
Ability Haste
Crit Chance
Projectile Count
A train randomly drives through enemies.
- Damage: 150/350/550/750/950
- Cooldown: 9s/8s/7s/6s/5s
Modifiers
Damage
Ability Haste
Crit Chance
Armor
Deals area damage over time in a cone.
- Damage: 20/30/40/50/60
- Duration: 8s/8.50s/9s/9.50s/10s
- Area Size: 725/775/825/875/925
Modifiers
Damage
Ability Haste
Duration
Blocks damage freezing enemies. Damage scales with Armor and Max Health.
- Damage: 15/25/35/45/55
- Cooldown: 15s/15s/14s/14s/13s
- Duration: 2s/3s/3s/4s/4s
- Area Size: 600/640/680/720/760
Modifiers
Damage
Ability Haste
Area Size
Duration
Armor
Fires crescent shaped projectiles to the left and right of your character.
- Damage: 60/95/130/165/200
- Cooldown: 6s/6s/4.50s/4.50s/3s
- Projectiles: 2/3/3/4/4
Modifiers
Damage
Ability Haste
Crit Chance
Projectile Count
Leaves a damaging trail.
- Damage: 15/25/35/45/55
- Duration: 2.50s/3.50s/4.50s/5.50s/6.50s
- Area Size: 150/225/300/300/300
Modifiers
Damage
Area Size
Duration
Movement Speed
Damages nearby enemies, scaling with your Max Health.
- Damage: 5/15/25/35/45
- Area Size: 220/260/275/340/380
Modifiers
Damage
Area Size
Max Health
Fires projectiles that create lingering fire areas.
- Damage: 40/50/60/70/80
- Number of Targets: 1/2/3/4/5
Modifiers
Damage
Ability Haste
Area Size
Projectile Count
Duration
Fires lightning that bounces between enemies with the highest health.
- Damage: 100/190/280/370/460
- Cooldown: 6s/4.50s/4.50s/3s/3s
- Number of Targets: 5/5/7/7/9
Modifiers
Damage
Ability Haste
Area Size
Crit Chance
Duration
Summons Robo-Tibbers. Robo-Tibbers swipes, dealing area damage. Robo-Tibbers focuses on enemies with the most health.
- Damage: 100/150/200/250/300
- Duration: 20s/22s/24s/26s/28s
- Area Size: 375/375/425/425/475
Modifiers
Damage
Ability Haste
Area Size
Duration
Movement Speed
A massive explosion that kills all normal enemies and heavily damages Elites. Long cooldown.
- Damage: 1000/1200/1400/1600/1800
- Cooldown: 100s/90s/80s/70s/60s
Modifiers
Damage
Ability Haste
Area Size
Rapidly fires projectiles at the nearest enemy, dealing damage to the first target hit.
- Damage: 45/50/55/60/65
- Cooldown: 1s/0.85s/0.70s/0.65s/0.50s
- Projectiles: 1/1/2/2/3
Modifiers
Damage
Ability Haste
Crit Chance
Projectile Count
Fires a rotating stream of projectiles.
- Damage: 40/45/45/50/50
- Rotation Speed: 0.35/0.30/0.30/0.25/0.25
- Projectiles: 1/1/2/2/3
Modifiers
Damage
Crit Chance
Projectile Count
Summons a Yuum.AI drone. Yuum.AI damages and knocks up enemies, and also gathers XP.
- Damage: 80/120/160/200/240
- Cooldown: 10s/10s/9s/9s/8s
- Duration: 12s/14s/14s/16s/16s
Modifiers
Damage
Ability Haste
Area Size
Duration
Pickup Radius








